Developer Update (Beta): Rodrigo Calderon - Week 8

This last week of Alpha/beta, I worked on finishing the second arena area, by placing rocks and making it look cohesive with the rest of the level, I also had to put huge cliff walls around the arena so players cannot stand on the corners and avoid the mines drones will drop on them.

I also textured the second boss, which included the head, tentacles and drones. Additional assets were also textured these included a bus stop and a couple more sign posts.