Developer Update Alpha (Week3) Connor W

This week was once again a continuation of some odd jobs here and there, as there are many different small things that need to be done. Firstly, I created two more finalized concepts for specific ares of the maps. This gives the other two artists a specific thing to aim towards, and is very useful in keeping a cohesive art style. I also created the much needed booster pack for the player model, as well as exploring some interesting ways to show flames.

Clockwork Giants