Developer Update Beta (Week6) Connor W

This week was a continuation of last week in that I kept on with the creation of the second boss. Aside from that I began the construction of the second weapon drone, a rail-gun type weapon, as well as making an in game blueprint for the first drone.

 Added a panel to serve as an extra weak spot on the boss, with two versions of wires.

Added a panel to serve as an extra weak spot on the boss, with two versions of wires.

 Silhouettes are something I have the most fun doing. It'd more about coming up with interesting shapes than it is functionality.

Silhouettes are something I have the most fun doing. It'd more about coming up with interesting shapes than it is functionality.

 The barrel of any railgun is the easiest thing to do. Figuring what the rest of it looks like is harder

The barrel of any railgun is the easiest thing to do. Figuring what the rest of it looks like is harder

 Also might add a few more details to the barrel to make it feel a bit more like a classic rail-gun.

Also might add a few more details to the barrel to make it feel a bit more like a classic rail-gun.

 These blueprints will serve as unlocks in game that provide some information about aspects of the in game world.

These blueprints will serve as unlocks in game that provide some information about aspects of the in game world.