This week saw me design several new set pieces for the environment. I worked alongside Connor who created a few concept pieces for the 3d models so I could get the look and feel right. These pieces were a forcefield gate to bar player from progression, a teleporter to well teleport, and a crane arm for the early stage to assist with teaching mechanics. Once I'd created the assets I went through and UV'd them for texturing later. I also pieced together the arena for the first boss which was quite the process in itself.