Developer Update (Gold): Rodrigo Calderon: Week 4

This week I had to re do the cracked wall, we realized not many people were realizing they could shoot at it, so we thought of a better approach for this I had to model it again and break it into 5 pieces so the cracks are now very noticeable, we also have some assets for arena 3 that i textured.

I also made some textures so Connor could make particle effects such as a stomp particle effect every time the spider tank stomps the ground, I also had to make a couple of meshes for this same reason.


Clockwork Giants